Exteme Mindstorms: An Advanced Guide to LEGO Mindstorms $20.97
by Dave Baum (Editor), Michael Gasperi, Ralph Hempel, Luis Villa, David Baum

The sequel to Baum's best-selling and highly praised earlier book Dave Baum's Definitive Guide to Lego Mindstorms, this book is designed to take the experienced user of Mindstorms to the next level. Baum brought together a dream team of some of the best-known people in the Mindstorms community to create this book. Extreme Mindstorms is for LEGO MINDSTORMS enthusiasts of all ages who are interested in special projects and new programming methods that go beyond what is covered in Dave Baum's best selling book. Through the construction and programming of a demonstration robot, readers will learn advanced MINDSTORMS construction and programming techniques. Each author has written a section of the book based on that author's specialty. Dave Baum is the creator of NQC and Ralph Hempel is the creator of pbForth. Luis Villa has maintained an extensive collection of information on legOS, and Gasperi is the authority on constructing custom Mindstorms sensors. Although numer! ous projects are presented with simple systematic instructions, and though the topics covered are advanced, readers should be able to assemble the projects and understand how they work without any prior knowledge of electronics. - The authors are widely regarded as among the leading gurus for serious Mindstorms development. - Contains unique information available nowhere else on such topics as sensor development, pbForth, and legOS. - Provides advanced sample projects with simple step-by-step instructions.

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Building Robots with LEGO Mindstorms $20.97
by Mario Ferrari, Giulio Ferrari, Ralph Hempel

This book is about building robots using Lego bricks and components. In the first section of the book (Part I) we will discuss why you might find an interest in robotics as a hobby, and why Lego is an ideal system to have a fast start and great results. If you're reading this book you probably own a Mindstorms set, so you already have an interest in robotics, and for this reason we kept this part very short. Nevertheless you might find there some thoughts about what robotics can give to you and your family, besides a lot of fun. And how it can change your perception of the environment that's around you.

The second section (Part II) is about how to build a robot. Here we provide a set of tools you need to explore the world of robotics. Some basic knowledge about mechanics, motors, sensors, pneumatics, navigation, and many tips and tricks. We will compare different standard architectures, discuss solutions to common recurring problems, learn how to organize complex projects in terms of subsystems.

In the third section (Part III) we start to face the tough question, the one we actually would try to answer with this book: "I got a Mindstorms kit, I have learnt how to use it, what do I build now?". Here we will show you a large survey of possible ideas, but do not expect to find complete models to copy step by step.

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Dave Baum's Definitive Guide to LEGO Mindstorms (Technology In Action) $20.97
by Dave Baum, Rodd Zurcher

Baum invented Not Quite C (NQC), a language that's closer to standard C than LEGO's standard RCX Code programming language. He uses both NQC and RCX code in this book to show how to build and program a series of increasingly capable Mindstorms robots. He starts with Tankbot, a single-minded critter that navigates its programmed route without regard for obstacles. Later chapters detail Bugbot (which uses insect-like feelers to sense obstacles and employs code to navigate around them), Linebot (which follows a dark line using optical sensors), and Scanbot (which heads toward the brightest light its swiveling head can find). A very cool Vending Machine robot dispenses small candies in response to infrared signals or a pattern of bumps on a card. Several other equally nifty robots (there are 14 in total) get the same attention, which includes information on their mechanical construction and their operating software.

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Joe Nagata's Lego Mindstorms Idea Book $15.37
by Joe Nagata

Lots of engineers--and more than a few others--cherish their memories of childhood Lego kits. Indeed, one-time finger-on-the-pulse author Douglas Coupland used Lego blocks as a metaphor for the community of under-30 software workers in his book, Microserfs. With the release of LEGO MindStorms, the nubbly toys come of age with motors, sensors, and--most importantly--the ability to follow procedural rules described in software programs. Joe Nagata's LEGO MindStorms Idea Book is a fantastic companion to the mechanized pieces: well worth the cover price for anyone who's played around with MindStorms and is looking for project ideas.
Nagata covers both sides of the MindStorms equation--mechanical construction and logical control--very well. Every step in the physical assembly procedure for each robot is clearly illustrated with orthographic drawings similar to those in Lego kit documentation. Color would make these drawings even better (they're printed in contrasting gray tones, with color pictures of each finished project in a center section) but would probably add a lot to the price. The coverage of software is good too, consisting variously (depending on the complexity of the program) of a screen shot of the MindStorms visual programming environment or a listing of Not Quite C (NQC) code. This book achieves what should be the main goal of any book about Lego blocks: it gets the reader thinking about ways to modify and expand on the ideas in it.

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Jin Sato's Lego Mindstorms: The Master's Technique $17.47
by Jin Sato, Arnie Rusoff

This guide offers guidance for using the LEGO MindStorms system to build robots out of LEGO bricks, motors, sensors, and software. Structure, responsiveness, programming, and the use of CAD drawings and assembly diagrams are all emphasized. Step-by-step building instructions are provided for five robots (including MIBO, a robotic dog); b&w diagrams, photographs, and screen captures illustrate each step of the process. Sato is MIBO's creator, and is featured in the LEGO Hall of Fame.


10 Cool LEGO Mindstorms Robotics Invention System 2 Projects: Amazing Projects You Can Build in Under an Hour $17.47
by Giulio Ferrari, Mario Ferrari

10 Cool LEGO Mindstorms Robotics Invention System 2 Projects introduces readers to the creative and exciting world of LEGO Mindstorms. Robotics Invention System 2.0 enables users ages 12 and up to design and program real robots that do what they want. Users can create almost anything, including a key card protected security vault, a robot that draws it own art, and a light sensitive dispenser that sorts their favorite candy by its color. Updated features allow users to invent robots that gather a richer array of sensory information, learn from their environment, and prioritize their actions. Designed for users new to the Mindstorm community, readers will learn to create 10 robotics projects through the detailed step-by-step instructions and illustrations.


Creative Projects with LEGO Mindstorms $20.97
by Benjamin Erwin

Ideas for creative projects using LEGO Mindstorms brand building tools for young adults and professionals. Includes a CD-ROM with instructions, color movies, and code examples in RCX code, ROBOLAB, and Visual Basic. Relates robot design to engineering concepts.

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Core LEGO Mindstorms Programming $27.99
by Brian Bagnall

Shows how to program Lego Mindstorms robots with Java. Bagnall, who helped develop the leJOS Java SDK, provides instructions for installing leJOS as a development environment, and code example for accessing motors, sensors, and other components of the RCX brick. Two sample projects demonstrate how to assemble a proximity detector and a compass sensor.

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Programming LEGO Mindstorms with Java $20.97
by Dario Laverde, Giulio Ferrari, Jurgen Stuber

The LEGO Mindstorms Robotics Invention System has been called "the most creative play system ever developed." This book unleashes the full power of the RCX and the tools, bricks, and components that make up LEGO Mindstorms.

Programming LEGO Mindstorms with Java is as much about robotics programming as it is about Java programming. This book is for all levels of Mindstorms users, from hobbyists to the serious Mindstorms aficionados. This book is also appropriate for a variety of programming levels; those with only a modicum of Java knowledge as well as those at an advanced level will find much to learn within these pages. You will cover all the basics of programming the RCX, beginning with the introduction of the available Java APIs used to communicate remotely to the RCX using its default firmware, all the way through the advanced topics of embedded programming using a custom Java Virtual Machine (JVM).


LEGO Mindstorms Interfacing $17.47
by Don Wilcher

Here's the perfect book for LEGO Mindstorms fans who want to take their hobby to the next level and are intrigued by the challenge of building electronic and software interfaces.

LEGO Mindstorms Interfacing provides everything you need to be off and interfacing: 12 heavily illustrated applications and construction plans, each complete with:
* Project Description
* Screen Shots
* Photographs
* Clearly Written, Descriptive Text


12 COMPLETE APPLICATIONS AND CONSTRUCTION PLANS

Authored by a hands-on expert and experienced electronics systems engineer, LEGO Mindstorms Interfacing:
* Details exactly what compondents you'll need
* Covers wireless applications, electromechanical controls, and software GUIs for LEGO Mindstorms
* Goes beyond NQC (not-quite-C) programming to include visual basic and python applications
* Explains virtual test box development
* Offers practical advice on developing diagnostic tools
* Features a CD-ROM complete with computer programs and circuit-simulation models

If you've been looking for an expertly written, well-illustrated guide to building electronic and software interfaces for your LEGO Mindstorms--your search ends here.


10 Cool LEGO Mindstorms: Dark Side Robots, Transports, and Creatures: Amazing Projects You Can Build in Under an Hour $17.47
by Kevin Clague, Soren Rolighed, Miguel Agullo, Hideaki Yabuki

Shows both hobbyists and aficionados how to do ten different projects, all based on the familiar robots, vehicles, and creatures from the Star Wars films. Step by step instruction and detailed illustrations are included.


The Unofficial Guide to LEGO Mindstorms Robots (New and used from $3.95)
by Jonathan B. Knudsen

The LEGO® MINDSTORMS™ Robotics Invention System (RIS) is a wildly popular kit for building mobile robots. This book contains all the information you need to get the most out of your kit. Based on hands-on robot projects, the book includes descriptions of advanced mechanical techniques, programming with third-party software, building your own sensors, working with more than one kit, and sources of extra parts. This book goes far beyond what you'll find in the official documentation to enable you to build and program whatever you can imagine

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