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Exteme
Mindstorms: An Advanced Guide to LEGO Mindstorms
$20.97
by Dave Baum (Editor), Michael Gasperi, Ralph Hempel,
Luis Villa, David Baum
The sequel to Baum's best-selling and highly praised
earlier book Dave Baum's Definitive Guide to Lego Mindstorms,
this book is designed to take the experienced user of
Mindstorms to the next level. Baum brought together a
dream team of some of the best-known people in the Mindstorms
community to create this book. Extreme Mindstorms is for
LEGO MINDSTORMS enthusiasts of all ages who are interested
in special projects and new programming methods that go
beyond what is covered in Dave Baum's best selling book.
Through the construction and programming of a demonstration
robot, readers will learn advanced MINDSTORMS construction
and programming techniques. Each author has written a
section of the book based on that author's specialty.
Dave Baum is the creator of NQC and Ralph Hempel is the
creator of pbForth. Luis Villa has maintained an extensive
collection of information on legOS, and Gasperi is the
authority on constructing custom Mindstorms sensors. Although
numer! ous projects are presented with simple systematic
instructions, and though the topics covered are advanced,
readers should be able to assemble the projects and understand
how they work without any prior knowledge of electronics.
- The authors are widely regarded as among the leading
gurus for serious Mindstorms development. - Contains unique
information available nowhere else on such topics as sensor
development, pbForth, and legOS. - Provides advanced sample
projects with simple step-by-step instructions.
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inside the book!
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Building
Robots with LEGO Mindstorms $20.97
by Mario Ferrari, Giulio Ferrari, Ralph Hempel
This book is about building robots using Lego bricks
and components. In the first section of the book (Part
I) we will discuss why you might find an interest in robotics
as a hobby, and why Lego is an ideal system to have a
fast start and great results. If you're reading this book
you probably own a Mindstorms set, so you already have
an interest in robotics, and for this reason we kept this
part very short. Nevertheless you might find there some
thoughts about what robotics can give to you and your
family, besides a lot of fun. And how it can change your
perception of the environment that's around you.
The second section (Part II) is about how to build a
robot. Here we provide a set of tools you need to explore
the world of robotics. Some basic knowledge about mechanics,
motors, sensors, pneumatics, navigation, and many tips
and tricks. We will compare different standard architectures,
discuss solutions to common recurring problems, learn
how to organize complex projects in terms of subsystems.
In the third section (Part III) we start to face the
tough question, the one we actually would try to answer
with this book: "I got a Mindstorms kit, I have learnt
how to use it, what do I build now?". Here we will
show you a large survey of possible ideas, but do not
expect to find complete models to copy step by step.
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inside the book!
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Dave
Baum's Definitive Guide to LEGO Mindstorms (Technology
In Action) $20.97
by Dave Baum, Rodd Zurcher
Baum invented Not Quite C (NQC), a language that's closer
to standard C than LEGO's standard RCX Code programming
language. He uses both NQC and RCX code in this book to
show how to build and program a series of increasingly
capable Mindstorms robots. He starts with Tankbot, a single-minded
critter that navigates its programmed route without regard
for obstacles. Later chapters detail Bugbot (which uses
insect-like feelers to sense obstacles and employs code
to navigate around them), Linebot (which follows a dark
line using optical sensors), and Scanbot (which heads
toward the brightest light its swiveling head can find).
A very cool Vending Machine robot dispenses small candies
in response to infrared signals or a pattern of bumps
on a card. Several other equally nifty robots (there are
14 in total) get the same attention, which includes information
on their mechanical construction and their operating software.
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inside the book!
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Joe
Nagata's Lego Mindstorms Idea Book $15.37
by Joe Nagata
Lots of engineers--and more than a few others--cherish
their memories of childhood Lego kits. Indeed, one-time
finger-on-the-pulse author Douglas Coupland used Lego
blocks as a metaphor for the community of under-30 software
workers in his book, Microserfs. With the release of LEGO
MindStorms, the nubbly toys come of age with motors, sensors,
and--most importantly--the ability to follow procedural
rules described in software programs. Joe Nagata's LEGO
MindStorms Idea Book is a fantastic companion to the mechanized
pieces: well worth the cover price for anyone who's played
around with MindStorms and is looking for project ideas.
Nagata covers both sides of the MindStorms equation--mechanical
construction and logical control--very well. Every step
in the physical assembly procedure for each robot is clearly
illustrated with orthographic drawings similar to those
in Lego kit documentation. Color would make these drawings
even better (they're printed in contrasting gray tones,
with color pictures of each finished project in a center
section) but would probably add a lot to the price. The
coverage of software is good too, consisting variously
(depending on the complexity of the program) of a screen
shot of the MindStorms visual programming environment
or a listing of Not Quite C (NQC) code. This book achieves
what should be the main goal of any book about Lego blocks:
it gets the reader thinking about ways to modify and expand
on the ideas in it.
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inside the book!
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Jin
Sato's Lego Mindstorms: The Master's Technique
$17.47
by Jin Sato, Arnie Rusoff
This guide offers guidance for using the LEGO MindStorms
system to build robots out of LEGO bricks, motors, sensors,
and software. Structure, responsiveness, programming,
and the use of CAD drawings and assembly diagrams are
all emphasized. Step-by-step building instructions are
provided for five robots (including MIBO, a robotic dog);
b&w diagrams, photographs, and screen captures illustrate
each step of the process. Sato is MIBO's creator, and
is featured in the LEGO Hall of Fame.
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10
Cool LEGO Mindstorms Robotics Invention System 2 Projects:
Amazing Projects You Can Build in Under an Hour
$17.47
by Giulio Ferrari, Mario Ferrari
10 Cool LEGO Mindstorms Robotics Invention System 2 Projects
introduces readers to the creative and exciting world
of LEGO Mindstorms. Robotics Invention System 2.0 enables
users ages 12 and up to design and program real robots
that do what they want. Users can create almost anything,
including a key card protected security vault, a robot
that draws it own art, and a light sensitive dispenser
that sorts their favorite candy by its color. Updated
features allow users to invent robots that gather a richer
array of sensory information, learn from their environment,
and prioritize their actions. Designed for users new to
the Mindstorm community, readers will learn to create
10 robotics projects through the detailed step-by-step
instructions and illustrations.
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Creative
Projects with LEGO Mindstorms $20.97
by Benjamin Erwin
Ideas for creative projects using LEGO Mindstorms brand
building tools for young adults and professionals. Includes
a CD-ROM with instructions, color movies, and code examples
in RCX code, ROBOLAB, and Visual Basic. Relates robot
design to engineering concepts.
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inside the book!
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Core
LEGO Mindstorms Programming $27.99
by Brian Bagnall
Shows how to program Lego Mindstorms robots with Java.
Bagnall, who helped develop the leJOS Java SDK, provides
instructions for installing leJOS as a development environment,
and code example for accessing motors, sensors, and other
components of the RCX brick. Two sample projects demonstrate
how to assemble a proximity detector and a compass sensor.
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inside the book!
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Programming
LEGO Mindstorms with Java $20.97
by Dario Laverde, Giulio Ferrari, Jurgen Stuber
The LEGO Mindstorms Robotics Invention System has been
called "the most creative play system ever developed."
This book unleashes the full power of the RCX and the
tools, bricks, and components that make up LEGO Mindstorms.
Programming LEGO Mindstorms with Java is as much about
robotics programming as it is about Java programming.
This book is for all levels of Mindstorms users, from
hobbyists to the serious Mindstorms aficionados. This
book is also appropriate for a variety of programming
levels; those with only a modicum of Java knowledge as
well as those at an advanced level will find much to learn
within these pages. You will cover all the basics of programming
the RCX, beginning with the introduction of the available
Java APIs used to communicate remotely to the RCX using
its default firmware, all the way through the advanced
topics of embedded programming using a custom Java Virtual
Machine (JVM).
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LEGO
Mindstorms Interfacing $17.47
by Don Wilcher
Here's the perfect book for LEGO Mindstorms fans who
want to take their hobby to the next level and are intrigued
by the challenge of building electronic and software interfaces.
LEGO Mindstorms Interfacing provides everything you need
to be off and interfacing: 12 heavily illustrated applications
and construction plans, each complete with:
* Project Description
* Screen Shots
* Photographs
* Clearly Written, Descriptive Text
12 COMPLETE APPLICATIONS AND CONSTRUCTION PLANS
Authored by a hands-on expert and experienced electronics
systems engineer, LEGO Mindstorms Interfacing:
* Details exactly what compondents you'll need
* Covers wireless applications, electromechanical controls,
and software GUIs for LEGO Mindstorms
* Goes beyond NQC (not-quite-C) programming to include
visual basic and python applications
* Explains virtual test box development
* Offers practical advice on developing diagnostic tools
* Features a CD-ROM complete with computer programs and
circuit-simulation models
If you've been looking for an expertly written, well-illustrated
guide to building electronic and software interfaces for
your LEGO Mindstorms--your search ends here.
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The
Unofficial Guide to LEGO Mindstorms Robots
(New and used from $3.95)
by Jonathan B. Knudsen
The LEGO® MINDSTORMS Robotics Invention System
(RIS) is a wildly popular kit for building mobile robots.
This book contains all the information you need to get
the most out of your kit. Based on hands-on robot projects,
the book includes descriptions of advanced mechanical
techniques, programming with third-party software, building
your own sensors, working with more than one kit, and
sources of extra parts. This book goes far beyond what
you'll find in the official documentation to enable you
to build and program whatever you can imagine
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inside the book!
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